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Sentinel

Sentinel was my final project for university. I, along with two colleagues, designed this completed game from ground up. Sentinel is a puzzle based game founded on the four elements of earth, air, fire and water. The game contains five rooms: the obelisk, fire room, water room, air room, and earth room.


Below, you can find my final dissertation-  a comprehensive 26-page document detailing my various roles within Sentinels developmental team, as well as break down of the numerous aspects of the game's conception.

Link To View Document: Sentinel 

Programs Used: Unreal Engine 4, Photoshop, Crazy Bump, Maya 2016

 

 

Sentinel

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